Friday, March 13, 2009

Step by Step, Flow Chart and Storyboard

Step by Step- How to make toast
  1. Have bread and toaster ready
  2. Place Toaster on even surface
  3. Plug toaster into power point ---- Q: Is toaster on?
  4. Place the bread in the toaster
  5. Adjust dial light, medium or burnt
  6. Press lever down
  7. Wait until bread pops up ---- Q: Is it the desire texture?
  8. Take toast out ( Take caution it may be hot)
  9. Put the toast on the plate
  10. Add desire toppings
  11. Enjoy
Flow Chart


Storyboard

Thursday, March 12, 2009

Mood Board

Johnny Smith
John is a 75-year-old retired carpenter who still enjoys hikes in national parks and riding his Harley-Davidson. He looks forward to the local club raffle and a catch up with the boys on a Thursday evening. He also enjoys playing bingo, listening to local radio and watching old western movies with his wife Jill. As he gets older and has to visit the hospital more often, he prefers quick and efficient health care with simple, bold instructions and hospital signs. He aims to enjoy the rest of his life traveling a little and spending time with family, expecially his grandchildren.

  • Location: Hobart
  • Toaster Usage: Unfortunately Johnny has never used a fancy new electric toaster
  • Computer/Internet Usage: PC, Occasionally browsers the internet with the help of his grandchildren
  • Computer Skill: Novice User. Finds things too complicated on the computer to use. Has an email but doesn't know how to use it properly.



Instructional Design

Instructional Design is seen as a instructional tool that helps facilitate learning in the most effective way. The process is done by testing theories of learning and at times, may only take place in student-only, teacher-led or community-based settings. There are many instructional design models but many are based on the ADDIE model with the phases analysis, design, development, implementation, and evaluation.

  • Analyze - In the analysis phase, instructional problem is clarified, the instructional goals and objectives are established and the learning environment and learner's existing knowledge and skills are identified.
  • Design - The design phase deals with learning objectives, assessment instruments, exercises, content, subject matter analysis, lesson planning and media selection. The design phase should be systematic and specific. Systematic means a logical, orderly method of identifying, developing and evaluating a set of planned strategies targeted for attaining the project's goals
  • Develop - The development phase is where the developers create and assemble the content assets that were created in the design phase. Programmers work to develop and/or integrate technologies
  • Implement - During the implementation phase, a procedure for training the facilitators and the learners is developed. The facilitators' training should cover the course curriculum, learning outcomes, method of delivery, and testing procedures
  • Evaluate - The evaluation phase consists of two parts: formative and summative. Formative evaluation is present in each stage of the ADDIE process.


Reference
http://en.wikipedia.org/wiki/Instructional_design
http://www.instructionaldesign.org/

Monday, March 9, 2009

Information Design

Information design began as a subset of, graphic design and is often taught as part of a graphic design course. One of the first uses of the term was by London graphic design consultancy, Pentagram, who used the term in the 1970s to mean graphic design, as distinct from product or other kinds of design.

Information designers are able to cater to a very broad audience, for example, public signs in airports and even road signs. They may also cater to very specific ones such as telephone bills that are personalized for individual customers. Information design projects often seek to create or reinforce trust in users of design products. Examples of such products are medicine packaging inserts, operational instructions for industrial, and information for emergencies. It is very important that these information designs are as clear so that readers are able to understand, trust and are motivated by the product.

Reference
http://en.wikipedia.org/wiki/Information_Design
www.informationdesign.org/


Wednesday, March 4, 2009

Interactive Design?


What is Interactive Design? To put it simply, it's a system or product that allows its users to interact with them. These systems and products that allow interactivity range from mobile devices (mobile computers, hand-held game consoles, media players etc...) , electronic devices and software. Though in most cases the technology behind these products and systems are very complex for its intended users and audiences. Even though it is made up of very complex technology, Interactive Design aims to decrease frustration amongst users and instead increase users productivity and satisfaction. It also aims to create an easier learning curve for its users.

Links for Examples of an Interactive Website:











Reference
http://en.wikipedia.org/wiki/Interaction_design
http://www.asktog.com/basics/firstPrinciples.html

Sunday, March 1, 2009

What is Web 2.0?


Web 2.0 is the new and improved, second generation of web development and design. When Web 1.0 was first introduced it barely had any interactivity with its users. Web 2.0 concepts have led to the development and evolution of web based communities, hosted services, and applications; such as social networking sites (Facebook, Myspace etc...) , video sharing sites (Youtube, Veoh ), wikipedia and blogs. Although the term suggests a new version of the World Wide Web, it does not refer to an update to any technical specifications, but rather to changes in the ways software developers, and end-users utilize the Web.

According to Tim O'Riley:

"Web 2.0 os the business revolution in the computer industry caused by the move to the Internet as a platform, and an attempt to understand the rules for success on that new platform."









Reference

http://en.wikipedia.org/wiki/Web_2.0
http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html